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- #include <stdio.h>
- typedef struct {
- unsigned long int byteSize;
- unsigned int bitSize;
- char* data;
- } BIT_BUFFER;
- typedef struct {
- unsigned long int size;
- char* data;
- } BYTE_BUFFER;
- #define BIT0 0
- #define BIT1 1
- #define START_OF_FRAME 2
- #define END_OF_DATA 3
- #define ON 1
- #define OFF 0
- #define NUMBER1 0
- #define NUMBER2 1
- #define NUMBER3 2
- #define NUMBER4 3
- #define SECTION_A 0
- #define SECTION_B 1
- #define SECTION_C 2
- #define SECTION_D 3
- #define GLOBAL 1
- #define NO_GLOBAL 0
- BIT_BUFFER createBitBuffer();
- void destroyBitBuffer(BIT_BUFFER buffer);
- BIT_BUFFER createByteBuffer();
- void destroyByteBuffer(BIT_BUFFER buffer);
- void printfBitBuffer(BIT_BUFFER buffer);
- void printfByteBuffer(BYTE_BUFFER buffer);
- void pushBit(BIT_BUFFER* buffer, unsigned char bit);
- void pushByte(BYTE_BUFFER* buffer, unsigned char byte);
- void pushWord(BYTE_BUFFER* buffer, unsigned short int word)
- void pushBytes(BYTE_BUFFER* buffer, unsigned char *byte, unsigned int len);
- BYTE_BUFFER homeEasyEncode(BYTE_BUFFER *buffer);
- BYTE_BUFFER homeEasyDecode(BYTE_BUFFER *buffer);
- unsigned char encodeByte(unsigned char byte);
- unsigned char decodeByte(unsigned char byte);
- void appendBit(BIT_BUFFER* buffer, unsigned char bit, unsigned int usec, unsigned int freq);
- void appendData(BIT_BUFFER* buffer, unsigned int type, unsigned int freq);
- void appendByte(BIT_BUFFER* buffer, unsigned char byte, unsigned int freq);
- void pushCode(BIT_BUFFER* buffer, unsigned char* id, unsigned char section, unsigned char nb, unsigned char on, unsigned char global, unsigned int freq);
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